I'm making a game alone and it's hard (but also great)

Yup! The real scary part is when it works and you don’t know why :sweat_smile:

Since you unearthed this thread I moght as well give an update.
Hooome is in the usual limbo state. I intend to drop the multiplayer aspect and publish a beta sometime this year but no pressure.
I have no other full scale game in development currently because all my attention is on ZINC in which I’m making an NFC-based game and continually improving it (one update coming in January and one soon after).

My published games are still getting downloads although nothing crazy. Surprisingly the one with most growth is Achievements: life edition! Which is technically not even a game. This is because one of the achievements is to rate the app on the app store and people are just doing it which must be improving the referencing of the app :man_shrugging: go figure call to action is more important then gameplay

After Hooome I think I’m done with Google play. It’s an extremely saturated market, where the advertisement budget matters more than the product. And quite honestly seeing what kind of apps are now dominating the store is both depressing and discouraging. It’s like staring into humanity’s eyes and seeing tik tok videos.

I haven’t published on steam yet, might try that. It’s more fitting for the things I have in mind…

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